{"id":408,"date":"2024-01-19T19:51:36","date_gmt":"2024-01-19T19:51:36","guid":{"rendered":"http:\/\/localhost\/argameddon\/?p=408"},"modified":"2024-01-20T14:17:49","modified_gmt":"2024-01-20T14:17:49","slug":"runescape-3-low-level-invention-perks","status":"publish","type":"post","link":"http:\/\/localhost\/argameddon\/guide\/runescape-3-low-level-invention-perks\/","title":{"rendered":"RuneScape 3 Low Level Invention Perks"},"content":{"rendered":"\n
Perks are effects gained through the invention skill that can be attached to armor, weapons, and tools. You can create perks by adding invention materials into a gizmo shell. Utilizing perks can significantly increase your effectiveness across various activities, covering both combat and non-combat activities. Furthermore, you don’t need too high of an invention level to get some decent perks for your equipment. In this article, we’ll be covering some of RuneScape 3 low-level invention perks and their benefits.<\/p>\n\n\n\n
Precise is a weapon perk that will increase the minimum damage of your auto attacks and abilities by 1.5% (per rank) of its maximum damage. Do note that this effect won’t work on damage-over-time abilities. Its effect on increasing DPS output makes it one of the best RuneScape 3 low-level invention perks to get.<\/p>\n\n\n\n
The following are some of the best material combinations to obtain the precise perk for players with a low invention level.<\/p>\n\n\n\n
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Equilibrium is a weapon perk that will increase your minimum damage but at the cost of your maximum damage. This perk will increase your minimum damage by 3% and decrease your maximum damage by 1% per rank. The same with precise, damage-over-time abilities is also not affected by equilibrium.<\/p>\n\n\n\n
The following are some of the best material combinations to obtain the equilibrium perk for players with a low invention level.<\/p>\n\n\n\n
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Crackling is a weapon and armor perk that will damage your target every 60 seconds. This perk will damage your PvM target for 50% ability damage per rank. For PvP, this perk will hit for 10% ability damage per rank instead.<\/p>\n\n\n\n
The following are some of the best material combinations to obtain the crackling perk for players with a low invention level. Do note that explosive components are required to obtain this perk, which is unlocked at level 49 Invention.<\/p>\n\n\n\n
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Biting is a weapon and armor perk that gives a 2% chance per rank to force a critical hit to each auto-attack and ability. This perk doesn’t work on damage-over-time abilities.<\/p>\n\n\n\n
The following are some of the best material combinations to obtain the biting perk for players with a low invention level.<\/p>\n\n\n\n
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You are required to have level 45 Invention to use Harnessed Components in a gizmo.<\/p>\n\n\n\n
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Scavenging is a weapon and armor perk that gives you a 1% chance per rank to get you an uncommon invention material from combat. Furthermore, there’s a 1% chance it will get you a rare invention component instead.<\/p>\n\n\n\n
The following are some of the best material combinations to obtain the scavenging perk for players with a low invention level.<\/p>\n\n\n\n
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Honed is a tool perk that has a 2% chance per rank to increase the chance of successfully gathering items while doing archaeology, fishing, and woodcutting. Furthermore, this perk has a 2% chance per rank to double the ore you get through mining. Honed is one of the best RuneScape 3 low-level invention perks to obtain for their usefulness in most skilling activities.<\/p>\n\n\n\n
The following are some of the best material combinations to obtain the honed perk for players with a low invention level.<\/p>\n\n\n\n
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Furnace is a tool perk that gives a 5% chance per rank to consume a gathered resource for an extra 100% experience in their respective skill. However, when mining, this perk gives a 5% chance per rank to halt mining progress in exchange for double mining experience instead.<\/p>\n\n\n\n
The following are some of the best material combinations to obtain the furnace perk for players with a low invention level.<\/p>\n\n\n\n
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You are required to have level 49 Invention to use Dragonfire Components in a gizmo.<\/p>\n\n\n\n
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Tinker is a tool perk that benefits both firemaking and skill. This perk has a 5% chance per rank to increase firemaking experience gained from an action by 25%. For smithing, this perk has a 2% chance per rank to double your progress.<\/p>\n\n\n\n
The following are some of the best material combinations to obtain the tinker perk for players with a low invention level.<\/p>\n\n\n\n
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You are required to have level 55 Invention to use Clockwork Components in a gizmo.<\/p>\n\n\n\n
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You are required to have level 54 Invention to use Fungal Components in a gizmo.<\/p>\n\n\n\n
Wise is a weapon, armor, and tool perk that gives you +1% per rank extra experience. This effect is limited to 50000 XP per day.<\/p>\n\n\n\n
The following are some of the best material combinations to obtain the wise perk for players with a low invention level.<\/p>\n\n\n\n
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Perks are effects gained through the invention skill that can be attached to armor, weapons, and tools. You can create perks by adding invention materials into a gizmo shell. Utilizing perks can significantly increase your effectiveness across various activities, covering both combat and non-combat activities. Furthermore, you don’t need too high of an invention level … Read more<\/a><\/p>\n","protected":false},"author":1,"featured_media":449,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[3],"tags":[5,7,15,6],"yoast_head":"\r\n